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Circinus

key role(s)

3D Artist, Level Designer, Sound Designer, and Technical Artist

general description

In Circinus, you play as a nature explorer with a passion for astronomy. An unprecedented astronomical event has altered the world: stars have abandoned their constellations and scattered across the city of Aurora.

The natural balance has been broken, and strange phenomena are affecting the environment. Your mission is to recover the lost stars and return them to their rightful place in the sky.

To achieve this, you must traverse ever-changing landscapes and overcome challenges until you reach the Foster Observatory, perched atop the mountain.

Can you restore celestial order and bring harmony back to the world?

year

2023

genre

Adventure/Platformer

platform

PC

ESTADO

Alpha not Available

team

Ignacia Lobos

Michelle Maldonado

Diego Bravo

Camilo Moreno

work i did

3D Art

  • Modeling of all characters

  • Hand-drawn sketches of assets

  • Modeling of assets: Trees, Houses, Fences, Rocks, etc.

  • Texturing support with gradients.

Level Design​

  • Hand-drawn sketch of the area map/level; Platforms, Sectors, NPCs, Objectives, etc.

  • Digital map rendering.

  • Complete scene assembly in Unity, including lighting work.

Sound Design

  • Sound demo composition.

  • Sound effects composition and transfer.

  • Complete creation and editing of all game soundtracks/backgrounds.

created models

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