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Puppet Room Cinematic

key role(s)

Director, 3D Artist, Programmer, Animator, VFX, Audio

General description

University project: a diorama that was transformed into a cinematic. Using horror as its central theme, the cinematic was created to represent fear. It shows Puppet's room (FNAF 2) and takes viewers on a tour through it, showcasing other characters like Bunnie, certain arcade machines, and the animatronic LOL Surprise plushies. Finally, the entire room is shown in 360°.

This work is not from the original game, it's  fan-made!

year

2024

genre

Terror

status

Completed (Published)

team

Ignacia Lobos

Patricio Labbé

Marco Casetti

Work i did

Director

  • Teamwork organization.

Narrative

  • Storyboard creation.

3D Art

  • Modeling and texturing of the main character, Puppet.

  • Complete modeling of the environment assets, including texturing of all elements using nodes and 2D textures.

  • Room layout and blocking.

  • Assembly of decorations in the room.

  • Transfer of assets to Unity.

Programming

  • Implementation of the stage and other models.

  • Stage lighting management.

  • Implementation of post-processing effects: Camera Interference, Darkness, Normal Camera View.

  • Complete creation of the cinematic using Cinemachine and Timeline.

Animation

  • Animation of all elements on the stage; Lights, Characters, Stuffed Animals, Cameras, etc.

Sound Design

  • Sound effects and music search.

  • Audio editing.

  • Audio implementation in Unity.

created models

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