Puppet Room Cinematic
key role(s)
Director, 3D Artist, Programmer, Animator, VFX, Audio
General description
University project: a diorama that was transformed into a cinematic. Using horror as its central theme, the cinematic was created to represent fear. It shows Puppet's room (FNAF 2) and takes viewers on a tour through it, showcasing other characters like Bunnie, certain arcade machines, and the animatronic LOL Surprise plushies. Finally, the entire room is shown in 360°.
This work is not from the original game, it's fan-made!
year
2024
genre
Terror
status
Completed (Published)
team
Ignacia Lobos
Patricio Labbé
Marco Casetti
Work i did
Director
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Teamwork organization.
Narrative
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Storyboard creation.
3D Art
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Modeling and texturing of the main character, Puppet.
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Complete modeling of the environment assets, including texturing of all elements using nodes and 2D textures.
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Room layout and blocking.
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Assembly of decorations in the room.
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Transfer of assets to Unity.
Programming
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Implementation of the stage and other models.
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Stage lighting management.
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Implementation of post-processing effects: Camera Interference, Darkness, Normal Camera View.
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Complete creation of the cinematic using Cinemachine and Timeline.
Animation
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Animation of all elements on the stage; Lights, Characters, Stuffed Animals, Cameras, etc.
Sound Design
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Sound effects and music search.
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Audio editing.
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Audio implementation in Unity.

















